Friday, May 1, 2015

Logs looking great

If you have not glanced at the logs, take a look! A quick glance tells a story of success and job well done that night. People did a lot better and cleared content a lot quicker than they usually do. Also looks like most of the raid comp was "in house" (extended in house as far as composed by 'regulars'.)

All around good news.

Monday, April 27, 2015

Post-Xfer Update

A quick update to confirm that, due to popular request, we executed the guild transfer on the 25th, ahead of schedule. By the 26th, there were on average 14 members online in the new guild. It is far too early to call it a success already, however the sheer depth of the recruiting pool is already leading us well down the path towards successfully accomplishing the objectives for creating a bridge-linked pair of "sister guilds".

Meanwhile, here at home on Alleria, we have been spreading the word to the members that were not online to hear the messaging and the calming news that all is well and that this is an expansion of our guild, not a replacement.

More to follow as it develops. Expect raiding schedules to stay same and all toons on Alleria should show up for raids as usual.

Thursday, April 23, 2015

Upcoming Guild (server) Transfer to Stormrage-US

What
We will be conducting a guild transfer about the May 2nd weekend to another server. 

Why
Simply put, there are not enough players on the Alleria-Connected realm to create a large enough pool from which to recruit from. There are only 3408 players on Alleria-Connected compared to over 21,100 players on Stormrage. Without recruiting, our raid group remains dependent on pugs without a plan to grow out of that situation, and over several years, attrition will impact very negatively our ability to raid at all.

When
On or about the May 2nd weekend. Exact date TBD after discussions this weekend with guildies.

Where
Guild transfer to Stormrage-US.

Who
Anyone who wishes to help us create a footprint on Stormrage.

How
  1. Beartooth will purchase from Guild Services a Guild Transfer and a Guild Rename, and will Guild Transfer to Stormrage.
  2. In the process of the guild transfer, Beartooth will re-assign the <R O N I N -Alleria> guild leader rank to one of his toons remaining on Alleria (almost all are remaining active on Alleria). Also, a new name will be chosen as there is a "Ronin" on Stormrage and it would be confusing to be named "R o n i n” (we will consider all suggestions received prior to renaming).
  3. AFTER the guild has been transferred to Stormrage, any players wishing to move a character to Stormrage will purchase a Character Transfer for that character to Stormrage and the character will automatically arrive in Stormrage in the guild on Stormrage.
  4. All characters that raid from Alleria that did not server transfer will continue to raid except as cross-realm to the characters on Stormrage.

Detailed Version:

First, let's reaffirm that we are not closing the guild nor shutting down Alleria operations; in fact, Beartooth is keeping almost all characters on Alleria that are presently there - so is everyone else. We have been on Alleria for nine years and you can rest assured we are not going away. Nor will our guild on Alleria be a ghost town. Expect to see us logging in to the same characters as usual - just that we may have to switch realms to log into them all!

Next, let's cover why we are doing this. For a healthy raid group at risk, it is necessary to have at least enough raiders to fill the required roles to the appropriate counts (e.g. two tanks). Otherwise the group has to wait extended periods beyond raid start time to fill empty spots with unknown pugs and may even cancel raiding that night. Obviously, that cannot be management's plan. Why is that a 'healthy raid group at risk'? Because on any given night, one raider missing puts start time, performance, and even canceling at risk.

To have a truly healthy raid group, it is necessary to have a roster filled beyond at least enough to fill the required roles to the appropriate counts. As an example, if we need at least 2 tanks, 4 healers, and 9 dps, then we should aim to maintain at least 2 additional dps as replacement healers and at least 2 additional dps as replacement tanks. This would actually result in a raid composition of 2 tanks, 5 healers, and 12 dps as a minimum state in order to have the resilience and reserves to be self sufficient without pugs to backfill absences or to offset short-notice attrition.

If we are willing to take a middle ground risk tolerance, we stick with the 2-4-9 comp and should one or more dps have to fill a replacement role on a given night, we backfill their dps role with a pug. Certainly initially, we will be employing this middle ground risk approach to our raid comp. 

Presently, we do not have 2 dps that are ready to act as replacement tanks, nor do we have 2 dps that are ready to act as replacement healers. Nor do we have 2 tanks, nor 4 healers.

In effect, we are woefully behind in recruiting - and we are on a server with a tiny player population. So tiny, even the top guilds struggle to recruit despite their progression. Our progression lagged quickly this xpac making us less desirable to potential recruits.

What we have in our favor is our culture - how players really enjoy running with us and constantly ask to be added as friends to fill in when we have empty spots. The problem is they are not available reliably, nor all of our nights, nor count as guild progression to attract recruits to resolve the lack of raiders in guild.

So we need to recruit and we are on a server that is challenged in the recruiting pool size. However, the Stormrage server has almost 7x as many players as Alleria-Connected. Many of the characters that pug in to our raids are from Stormrage.

We are doing this to add depth to our guild ranks in the raiding persuasion.

Finally, let's talk about what life will be like under this new approach. At first, it will seem odd. We make no bones about it - it will not be like everyone is on the same server -- from a simple detail like not being able to pass a flask cross server, or guild chat not being shared.

However, raids will be filled with people we know and enjoy raiding with. Mumble stays the same, website same, people you know and raid with the same. People will flip servers as they log into alts and mains.

Instead of guild chat being the 'central hub of communication' (which it isn't anyways), Mumble becomes the central hub for communication and socializing. This is also an excellent way for us to stay in touch while we are playing something other than wow. Also, did you know they have phone apps for mumble?

Instead of server whispers, battle tag messages.

The guild level on Alleria gets reset to level one and again levels up as all the toons on Alleria play going forward.

Unless the largest contingent of raiders in the raid group are from the Alleria guild, the raid achievements will likely rack up on the Stormrage guild side. Guild raid achievement mounts being account bound means the Alleria alts will not miss out. If this is important to you, have a main on Stormrage.

Ultimately, this is change and we all should expect by now that no one can fully accurately predict what the new current state will look like until we try it and shape it to suit our needs.



Whether you transfer a character to Stormrage, or level a new character on Stormrage, join us and support this new chapter in our guild's life.

Monday, April 6, 2015

temp focus on N BRF

We have a large influx of newcomers to the group; not all of them are as aware of our strats as we have grown used to. More so on the newer content. Rather than push H BRF performance pressures, let's ease back to N BRF for the next week or two and get everyone on the same page and comfort level. It also buys us the time to focus on gel'ing as a group.

That being said, despite the easier pain from N compared to H, stick to mains and no slacking! If anything, it gives us a chance to push some of the end encounters if we are efficient in clearing to them.

For the initial (this week), all members should be up to speed on all LoS Gaming (YouTube) strats for all bosses except the end encounters in each wing.

Sunday, March 15, 2015

All,

By now you will have noticed some changes on the guild calendar that are the result of trying out the waters of raiding with another group blended into ours, a future shift on the specific weekday that we perform the weekday raid, and the focus instance.

Roll with it and lets see what sticks and works.

In an effort to reduce the amount of time we search for specific missing roles on any given night, we are expanding the pool of raiders by blending in another guild. We have several raiders that know them relatively well and feel that they could be a decent mix. There will be an adjustment period, of course. Time will tell if it works and in the meantime, lets all give it the best chance to succeed. Please make them feel as welcome as we can while maintaining a reasonable pace forward.

We have experienced that Tuesday is hard on timely raid starts due to patch days, addon updates, auth server bottle-necks, and all other things related to races to server and world firsts that often complicate Tuesdays. Additionally, we have experienced that better skilled players on their alts are more available later in the week than they are on the first couple of days of the week when they are trying to capitalize on Tuesdays to achieve those server and world firsts. All of which lends positive reinforcement to switch off of Tuesdays as the weekday raid day. We are presently considering Thursdays in lieu of Tuesdays - it appears to be a good fit (mostly) with (most of) the people we have confirmed with. This is not in cement, however is worth a try.

We have completely dropped HM off the raid calendar and will only schedule H Imp for those that are seeking the achieve. In it's place, you will find that all the progression raids on the calendar are for N BRF and H BRF.

We recommend the 2-minute LoS Gaming YouTube guides.
Do stop by the logs from time to time to check in on your own performance or to offer one of your raid colleagues some assistance.

Cheers,

-the officers.

Wednesday, March 11, 2015

Shifting Focus to BRF

It's time to shift focus from H HM to BRF. This will be the last week that the guild 'officially' schedules N HM or H HM. H Imp will continue on the weekly schedule (see calendar in game fyi) by weekly raid lockout extension - until he is down.

Over the course of the next 4 weeks, N BRF is the mainstay focus followed by H BRF becoming the main focus thereafter. Logically, H Imp will be replaced by N Blackhand, and eventually H Blackhand as the 'filler'.

If we are going to give Mythic a shot in 2015, it will occur during the Summer. Concurrent to that, Summer will also be when we go back and clean up all the raid achvs from MoP, Cata, etc.

Thanks!
- Officers

Tuesday, March 3, 2015

Improvements have Happened

Cool. Looking at the data, it is clear that improvements have happened. The new slipstream capability is definitely a plus. We are clearing more, and more quickly.

The downsides include waiting time while we find healers available that night, and several 'mainstay' raiders who are first and foremost great friends of ours not in the group.

Please check in with those great friends and see if they have gathered some more gear, worked on their rotation, etc -- let's get them back into the raid scene with us as soon as we can.

We need healers: start recruiting! Like yesterday.

It isn't that we cannot find some amazing healers in the slipstream, it is that we do not want to continue having such a large amount of downtime looking for one in mid-raid.

Monday, February 23, 2015

6.1: what does it mean to you?

Tomorrow we have the arrival of patch 6.1 - what does it mean to you? Around our clan, it means more fun since we love quality of life patches! There are no major changes in the sense of new raid content and 

we can still get 'Ahead of the Curve' achievements in the current content.

Friday, February 13, 2015

Friday 13th Changes

All of our raiders want to progress. Some of our raiders are performing to a level where they should be progressing, however are not progressing because others zoned in to the instance are not performing (for whatever reason) to the level that enables the group to progress.

After several weeks of 'giving time' for everyone to reach a level of performance that enables the group to progress, without progress being made, it's time to make the changes in the roster.

Many of you know that in the past, we have brought 'everyone' to raid and have fun with, and when I wanted to progress, I ran with pugs instead to full clear, or with other guilds. For this expansion, I had decided not to do that. Instead, to be generous in the amount of time people were given to get up to speed, and then cut "for now" whoever was not pushing the right levels of performance. Then backfill with pugs / raiding partners -- in essence, pugging to clear content however doing it with 'our pug' versus joining someone else's pug.

This evening, most of our usual raiders will not be zoning in with us. Be sensitive to that. On the other hand, don't make a mountain out of a molehill. Someone not being there now, does not mean they won't be there down the road - it means only that they are not there now.

Progression raiders, I urge you to work with the social raiders and give them your assistance - whether it be going over their gear, their spec, their rotations, their raid awareness, their understanding of the mechanics. These are our friends -- it could be something small and simple that is keeping them from performing to the progression level.

Effective immediately, Saturday Night Raid is a social raid starting at 8:30 PM server (9:30 PM EST). Those raiders not in the progression raid group, plan for Saturdays. Those in the progression group, bring your alts to Saturday Night and lend your boss expertise to the group.

Tuesday and Friday Night Raids are progression raid group nights. Very old school style approach to the raid composition PER BOSS. Be online, whether you are in the group or on standby on a boss.

Over the course of the next 2-3 weeks, we should be able to shake out and the group should find it's rhythm.

Over the next 4-6 weeks, we will recruit to add ranks to our progression raid group in order for the guild to complete guild achievements, and to offset when people are not available.

See you online.





Wednesday, February 11, 2015

Progression Raid Group: taking the top performers now

Over on Blizzard Watch, they just posted 'same thinking' and reinforcement for the upcoming additional change to our approach:

http://blizzardwatch.com/2015/02/11/officers-quarters-raiding-in-warlords/

In essence, as much as we enjoy the 'friends and family' approach to bringing all that are on to the flexible raid size, it is impeding the progression rate. Significantly.

Let's not get our wires crossed over this -- it is a very sensitive topic: we PREFER to have everyone in the raid instance. We like raiding together. However, we need a progression group that can progress, separate from a social group where progression rate is not as much of a primary measure.

By reviewing the many several weeks of logs on warcraftlogs.com, we are bringing the top performers in the new progression raid group.

Combined with establishing a progression raid group, we will work with the raiders that are not presently performing at the progression level yet are genuinely interested in improving their performance -- that does not mean they can bridge that gap, however if they can, we want to assist them in moving up sooner rather than later. Scott Andrew's assertion is that it is a steep curve from casual to progression in WoD - agreed; however, not impossible.

Accept and move forward.

Not having cleared Imperator on Normal, let alone on Heroic, and therefore the lack of the 'Ahead of the Curve' means we make changes now to improve the road ahead.

Tuesday, February 10, 2015

Sometimes You Scrap What You Have and Start Anew!

As part of our tweaking to improve progression rate, we are scrapping what we have and starting anew - which is to say, that instead of taking what we have and trying to determine how to make it more successful, we will take a different approach.

Another way of expressing what we have been posting about since Feb 2014, is that we are "Scrapping" what we had - that is, the roster of the raid group. Instead, we are starting with a blank slate.

With a dynamic raid size, we can always add more people as we go.

In the meantime, we will be starting with a blank roster and adding as we go. Going to build the smallest and tightest group we can that will be successful. This may affect when we raid. TBD.

Sunday, January 18, 2015

Grats on 5/7 Heroic HM!

To all those that participated in the joint run with Wildhammer Clan (Sargeras), grats and well done on the 5/7 H clear! Pity we ran out of time -- the danger of starting so late at night.

We *can* clear 7/7 both N and H.

It serves as a reminder that with elbow grease and careful attention to detail, a bar raised is a challenge made, and raiders will rise to the occasion. During different times throughout the run, people were performing better or worse depending on the fight, compared to where they want to be -- take that opportunity (logs are posted both from our side and from the WHC side) to review what you were doing and what you can do to improve so that *you* are satisfied with your performance next time; however, don't ignore that all of you put in a performance that was likely better than you thought since it was largely your best numbers to date and most of you didn't think you had the output for it yet in fact did!

grats!


Friday, January 16, 2015

Grats + Push Yourselves

grats on pushing into Heroic Highmaul - first boss down and on getting Butcher down to within 4%. That was close! And it also highlighted just how tight that race is. 17.5k dps is not enough. 18.2k dps with 15 raiders is enough (2 tanks, 3 healers) however no one can afford to slip even once in their rotation to include weaving in their mitigation for final phase.

push yourselves to fine tune and master your character spec. read. read some more. check against a dummy. compare what you are doing and what you could be doing.

you can do it!

Saturday, January 10, 2015

Starting January 13th …

Hello Raiders,

It has been coming since Feb 2014 (post below) and it is effective January 13th, 2015 - changes and adjustments! The basis for these changes and adjustments are still the same: raid progression should progress such that we clear a raid instance before the next raid instance becomes available. I have been referring to this as "the bus getting from A to B at the speed of a bus." People that want the bus to get from A to B at the speed of a jet fighter should get off the bus and find a jet fighter! People that want the bus to get from A to B at the speed of a bicycle (or that presently cannot contribute to supporting bus speed and instead are encouraging bicycle speed) should get off the bus and find a bicycle until they can contribute to the bus going at bus speed.

The next raid instance is available starting in February. We have one boss to clear and three weeks to do so. That's a pretty slow moving bus however people should be planning on getting to 2nd Intermission next week and, at worst, getting to Phase 4 the following week with final clearing in that 3rd week. Better yet, get to Phase 4 next week and down the boss by the week of Tues 20th.

W H A T  Y O U  S H O U L D  E X P E C T:

* fully expect everyone to fully understand every mechanic.
* expect your raid leader to pick one published video strategy or explain a strategy.
* expect no hand-holding.
* expect everyone else to expect you to "perfect" your performance (mechanics AND output).
(your performance on mechanics, and your performance on output)
* expect no more than 10% of the raid roster to be 'carries' on 'farm' bosses.
* expect 0% carries on 'progression' bosses.

If you do not understand the mechanics or how to improve your output performance, ask someone - the raid lead, other colleagues in same class+spec or same raid role, or just people that know. (Obviously some boss fights require some people to play a different contributing role (e.g. flamethrowers on Brakenspore) than just their normal output contributing role.

If you do not understand the strategy or the 'why', ask the raid lead.

If you are 'cut' from a boss fight, it does not mean you are cut from the raid group - it means you are cut from that boss fight that night. Once you are not a 'carry' on that boss fight, or once the raid group has it on farm and enough raiders that they can carry you on the 10% allowance for carries, you will be in on the boss fight.

No exceptions.

Jettison the mindset of Wrath and re-assume the mindset of Burning Crusade: do what is in the best interest of the raid group on a boss-by-boss case basis.

One last note: there are MANY pre-made warlords raid groups accessible through the dungeon finder. Use that ability to gain access to the same bosses on the same level of difficulty so that you can PRACTICE your mechanics and your output. So what if you do not get loot? - get good so that you can stay in the raid group and contribute. Get better at your performance. So what if it takes hours to do and pugs wipe? - spending hours on alts takes longer and does NOTHING to keep you in guild first kills.

Again, no carries on progression bosses. No exceptions. Effective January 13th.

RL: "Strategy for Imperator: https://www.youtube.com/watch?v=uX_kuU0ROkU&list=PLCvvoE_Ktybt5L4sAlB3h4kDJ3nFLsm0q&index=7"